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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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746cef8da582452b8a239d1a032aa7fb696fb039
UnrealEngineUWP/Engine/Source
History
christopher fiala 746cef8da5 Move PerPlatformTargetFlavorName initialization to FTurnkeySupportModule::UpdateSdkInfo() so that automatically initialized following editor launch instead of being dependent on the Turnkey menu having been opened.
#jira UE-167881
#rb josh.adams
#preflight 63daacbbba4fadeef00c8ff1

[CL 23961016 by christopher fiala in ue5-main branch]
2023-02-01 19:26:11 -05:00
..
Developer
Add Skinned Level Set Physics type.
2023-02-01 12:00:49 -05:00
Editor
Move PerPlatformTargetFlavorName initialization to FTurnkeySupportModule::UpdateSdkInfo() so that automatically initialized following editor launch instead of being dependent on the Turnkey menu having been opened.
2023-02-01 19:26:11 -05:00
Programs
UnrealBuildTool: Ensure .cpp files found when scanning -SingleFile headers are added to the build list
2023-02-01 19:25:15 -05:00
Runtime
Cleaning up includes of RenderGraph
2023-02-01 19:25:22 -05:00
ThirdParty
Updating NVAPI to R525
2023-02-01 19:25:57 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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