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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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742e013a9617c7b74396d94155343b8eb4fb5c8d
UnrealEngineUWP/Engine/Source
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Josh Engebretson 742e013a96 Horde: Adjust P4 bridge router
#rnx
#jira none

[CL 16569567 by Josh Engebretson in ue5-main branch]
2021-06-07 09:13:31 -04:00
..
Developer
[Insights] Always return a valid callstack, even if it's not found.
2021-06-07 08:18:57 -04:00
Editor
Improved and added optional limits around private members to Blueprint thread safety checks
2021-06-07 08:45:27 -04:00
Programs
Horde: Adjust P4 bridge router
2021-06-07 09:13:31 -04:00
Runtime
Avoid going through ObjectToPackageMap in UObject::Serialize when not needed.
2021-06-07 09:12:55 -04:00
ThirdParty
Horde: Fix more threading issues in P4 api exposed by stress testing
2021-06-05 11:08:59 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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