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#rb none #rnx #jira #ROBOMERGE-SOURCE: CL 7321405 in //UE4/Release-4.23/... #ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v371-7306989) [CL 7321407 by ben marsh in Main branch]
35 lines
1.0 KiB
C#
35 lines
1.0 KiB
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class LiveCodingConsoleTarget : TargetRules
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{
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public LiveCodingConsoleTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Program;
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LinkType = TargetLinkType.Monolithic;
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LaunchModuleName = "LiveCodingConsole";
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bBuildDeveloperTools = false;
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bUseMallocProfiler = false;
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bCompileWithPluginSupport = true;
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bIncludePluginsForTargetPlatforms = true;
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bWithLiveCoding = true;
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// Editor-only data, however, is needed
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bBuildWithEditorOnlyData = true;
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// Currently this app is not linking against the engine, so we'll compile out references from Core to the rest of the engine
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bCompileAgainstApplicationCore = true;
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bCompileAgainstCoreUObject = true;
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bCompileAgainstEngine = false;
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// ICU is not needed
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bCompileICU = false;
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// UnrealHeaderTool is a console application, not a Windows app (sets entry point to main(), instead of WinMain())
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bIsBuildingConsoleApplication = false;
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}
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}
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