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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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733a32e21e233979e6971d4e3380264be260fba5
UnrealEngineUWP/Engine/Source/Programs/UnsyncUI/UnsyncUI
History
Yuriy ODonnell 0cd11e30d0 UnsyncUI - Trim trailing backslashes from paths when generating unsync command line
#rb none
#preflight skip

[CL 25499315 by Yuriy ODonnell in ue5-main branch]
2023-05-16 18:27:47 -04:00
..
app.manifest
…
App.xaml
UnsyncUI v1.0.15 :
2023-04-14 08:49:21 -04:00
App.xaml.cs
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AssemblyInfo.cs
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BuildSelectorControl.xaml
UnsyncUI v1.0.15 :
2023-04-14 08:49:21 -04:00
BuildSelectorControl.xaml.cs
UnsyncUI - Automatically use scavenge mode when using "Append Build Name" option
2023-05-11 17:02:42 -04:00
Config.cs
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Converters.cs
UnsyncUI v1.0.15 :
2023-04-14 08:49:21 -04:00
JobControl.xaml
…
JobControl.xaml.cs
UnsyncUI - Trim trailing backslashes from paths when generating unsync command line
2023-05-16 18:27:47 -04:00
MainWindow.xaml
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MainWindow.xaml.cs
UnsyncUI - Automatically use scavenge mode when using "Append Build Name" option
2023-05-11 17:02:42 -04:00
SelectFolderControl.xaml
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SelectFolderControl.xaml.cs
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Shell.cs
…
UnsyncUI.csproj
UnsyncUI - Trim trailing backslashes from paths when generating unsync command line
2023-05-16 18:27:47 -04:00
Utils.cs
UnsyncUI - Ignore inaccessible directories in EnumerateDirectoriesAsync
2023-05-11 16:00:24 -04:00
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