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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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73384ffdfdae8b246ba579c71adfbb8d87180dc2
UnrealEngineUWP/Engine/Config/Windows
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tiantian xie 64db4ff381 Add high end ray tracing effects platform dependent flag bSupportsHighEndRayTracingEffects and apply it to guide translucent shadow.
#jira UE-196323
#rb yuriy.odonnell

[CL 28959763 by tiantian xie in ue5-main branch]
2023-10-20 06:50:16 -04:00
..
BaseWindowsEngine.ini
Custom cross-platform dynamic TLS implementation because we hit OS TLS slot limit on many platforms. compile-time defined num slot limit.
2023-09-13 09:25:27 -04:00
DataDrivenPlatformInfo.ini
Add high end ray tracing effects platform dependent flag bSupportsHighEndRayTracingEffects and apply it to guide translucent shadow.
2023-10-20 06:50:16 -04:00
Windows_SDK.json
Bump windows version from 18362 to 19041 to meet the minimum spec for GameInput API
2023-09-05 10:57:05 -04:00
WindowsEditorPerProjectUserSettings.ini
…
WindowsEngine.ini
Fix global usage of all cvars related to shader pipelines:
2023-06-15 13:27:44 -04:00
WindowsGame.ini
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WindowsInput.ini
…
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