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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7312d001c4b456a804dc16f7dcc0b8beecefacdb
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.UHT
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Tim Smith ff06dbcac6 Quick for for compile error when using VS 2019.
#rb self
#rnx
#robomerge emt
#preflight 62b5c5bcff7f5dd87eecbf55

[CL 20809018 by Tim Smith in ue5-main branch]
2022-06-24 10:27:02 -04:00
..
Exporters
1) Fixed issue where UPARAM wasn't getting parsed as part of a template argument property type
2022-06-24 09:27:13 -04:00
Parsers
Quick for for compile error when using VS 2019.
2022-06-24 10:27:02 -04:00
Specifiers
1) Fixed issue where UPARAM wasn't getting parsed as part of a template argument property type
2022-06-24 09:27:13 -04:00
Tables
1) Fixed issue where UPARAM wasn't getting parsed as part of a template argument property type
2022-06-24 09:27:13 -04:00
Tokenizer
1) Fixed issue where UPARAM wasn't getting parsed as part of a template argument property type
2022-06-24 09:27:13 -04:00
Types
1) Fixed issue where UPARAM wasn't getting parsed as part of a template argument property type
2022-06-24 09:27:13 -04:00
Utils
Fixed issue with parsing and formatting of numbers which ended up using current locale instead of invariant.
2022-05-20 15:02:24 -04:00
.editorconfig
More coding style cleanups
2022-05-03 11:23:57 -04:00
EpicGames.UHT.csproj
Disable static analysis for C# projects during build.
2022-04-29 15:50:26 -04:00
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