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UnrealEngineUWP
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72d3d6429350abc93bd26257ced6f3638e774f04
UnrealEngineUWP
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Engine
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Source
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GameplayDebugger
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Private
History
sebastian kowalczyk
72d3d64293
Added default engine settings for GameplayDebugger. User can override that settings in editor.
...
[CL 2371615 by sebastian kowalczyk in Main branch]
2014-11-27 12:41:35 -05:00
..
GameplayDebugger.cpp
Added AI Tools section to Editor Settings
2014-11-27 08:16:04 -05:00
GameplayDebuggerPrivate.h
Fixed warning about using wrong precompiled header #UE4
2014-06-26 03:54:40 -04:00
GameplayDebuggerSettings.cpp
Added default engine settings for GameplayDebugger. User can override that settings in editor.
2014-11-27 12:41:35 -05:00
GameplayDebuggingComponent.cpp
navigation refactor: removed NavigationComponent, added abstract navdata for handling direct path updates
2014-11-26 04:21:03 -05:00
GameplayDebuggingControllerComponent.cpp
Convert Engine, QAGame, and Sample Games to use TimerHandle
2014-11-20 10:01:23 -05:00
GameplayDebuggingHUDComponent.cpp
Added AI Tools section to Editor Settings
2014-11-27 08:16:04 -05:00
GameplayDebuggingReplicator.cpp
Fix for UE-4866 "GameplayDebugger is not frawing not-stringpulled paths correctly"
2014-11-25 09:36:16 -05:00