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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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72b02c5967976e7a8fd1c19f129e2fcbb7f0cd04
UnrealEngineUWP/Engine/Source/Developer/OutputLog/Public
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matt kuhlenschmidt b74e0b93ec The output log can now be summoned from a drawer in each asset editor status bar. The default sequence mirrors -game behavior where '~' will toggle between focusing the console input box, opening the drawer, and restoring focus to the previously focused UI element. This behavior can be disabled in settings to prevent the output log from opening as a drawer with '~'. Additionally a separate shortcut can be bound in order to activate the output log drawer independently of console input box focus.
#preflight 609bfbab7ed62d0001454827

#ROBOMERGE-SOURCE: CL 16312223 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v804-16311228)

[CL 16312226 by matt kuhlenschmidt in ue5-release-engine-test branch]
2021-05-13 09:36:27 -04:00
..
OutputLogModule.h
The output log can now be summoned from a drawer in each asset editor status bar. The default sequence mirrors -game behavior where '~' will toggle between focusing the console input box, opening the drawer, and restoring focus to the previously focused UI element. This behavior can be disabled in settings to prevent the output log from opening as a drawer with '~'. Additionally a separate shortcut can be bound in order to activate the output log drawer independently of console input box focus.
2021-05-13 09:36:27 -04:00
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