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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7205f3ce656d9e9ed7e39771f5fbf26e09d546d9
UnrealEngineUWP/Engine
History
ben marsh 7205f3ce65 Horde: Add additional functionality to Redis library, including support for hashes.
#ROBOMERGE-SOURCE: CL 17171062 in //UE5/Main/...
#ROBOMERGE-BOT: STARSHIP (Main -> Release-Engine-Test) (v855-17104924)

[CL 17171066 by ben marsh in ue5-release-engine-test branch]
2021-08-14 17:46:07 -04:00
..
Binaries
[MassSignals] Added CSV counter for signals
2021-08-11 14:32:01 -04:00
Build
#jira UERES-7
2021-08-13 18:37:35 -04:00
Config
FAssetEditorModeUILayer now serves as a layer between a given asset editor and the mode toolkits, so that the mode toolkits can request UI panels and the asset editor determines where they are located in the asset editor layout. The first implementation is in the level editor, and all default mode UI has been moved to FModeToolkit.
2021-08-12 10:54:54 -04:00
Documentation
Documentation for build tools
2021-08-09 21:23:22 -04:00
Extras
PR #8232: fix fallback location check in SetupAndroid.bat (Contributed by velvet22)
2021-08-09 17:36:38 -04:00
Plugins
#jira UERES-7
2021-08-13 18:37:35 -04:00
Programs
DDC: Removed use of the Boot cache from the backend graphs
2021-08-06 14:29:24 -04:00
Shaders
Back out CL 17078588 (and dependent change 17099271) due to a GPU perf regression
2021-08-13 20:50:25 -04:00
Source
Horde: Add additional functionality to Redis library, including support for hashes.
2021-08-14 17:46:07 -04:00
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