Files
UnrealEngineUWP/Engine/Source/Programs/WebTests/WebTests.Build.cs
lorry li 2186b4d4d5 Add tests for websockets in WebTests;
Move WebTests web server from Engine/Source/Programs/WebTests/WebServer to Engine/Source/Programs/WebTestsServer, so to make sure not include all files underneath into VS project.

[REVIEW] [at]michael.kirzinger [at]stephen.ma [at]chuck.zhu [at]michael.atchison [at]rafa.lecina
#jira UE-191978
#rb stephen.ma [at]rafa.lecina [at]michael.atchison

[CL 27189120 by lorry li in ue5-main branch]
2023-08-17 18:35:29 -04:00

20 lines
352 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WebTests : TestModuleRules
{
public WebTests(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"ApplicationCore",
"Core",
"HTTP",
"WebSockets",
"Chaos",
"ChaosUserDataPT"
});
}
}