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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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71993c43a754507933a219352ed2ec6facb5ea67
UnrealEngineUWP/Engine/Source
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ben hoffman 71993c43a7 Correctly set the parent node when handling the drag/drop of an asset type in the blueprint editor
#jira UE-118355
#rb dave.jones
#rb marc.audy
#rnx

[CL 16703893 by ben hoffman in ue5-main branch]
2021-06-17 09:38:47 -04:00
..
Developer
Texture: Simplified the compact binary copy of the build settings
2021-06-17 09:32:46 -04:00
Editor
Correctly set the parent node when handling the drag/drop of an asset type in the blueprint editor
2021-06-17 09:38:47 -04:00
Programs
Add missing configurations for EpicGames.Serialization.Tests.
2021-06-17 08:59:42 -04:00
Runtime
Texture: Simplified the compact binary copy of the build settings
2021-06-17 09:32:46 -04:00
ThirdParty
Moving Bink Audio SDK out of ThirdParty #pf 60c96e1ff7cffb00017213ef
2021-06-16 00:35:07 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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