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* The original .uproject file is now compiled into monolithic executables when Live Coding is enabled. This allows invoking UBT with the original project file when the executable is staged to a different directory. This parameter can be overriden via the LiveCoding.SourceProject cvar. * The original engine directory is also compiled into the executable. This allows finding the console executable path without having to enter it manually via the LiveCoding.ConsolePath cvar. * If an exact match for a binary filename is not found, try to find a match by name only. Also required to support staged builds for 'Launch On', etc... * Add a LiveCoding.Compile command to trigger a compile from the console. #rb none #jira UE-72677 #jira UE-72678 #jira UE-72683 [CL 6625676 by Ben Marsh in Dev-Build branch]