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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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7170e4ccc162e497bbd37e162fc26a2350129bd9
UnrealEngineUWP/Engine/Source/Developer/Localization/Public
History
Ben Marsh ee714c1db4 Fix Clang 8 compilation on Windows. Set default compilerto 8.0.0.
#rb none

[CL 5768758 by Ben Marsh in Dev-Build branch]
2019-04-05 17:02:22 -04:00
..
Serialization
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-02-01 11:34:13 -05:00
LocalizationConfigurationScript.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
LocalizationModule.h
Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
2019-02-28 17:43:45 -05:00
LocalizationSettings.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
LocalizationSourceControlUtil.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
LocalizationTargetTypes.h
Fixed uninitialized variables
2019-03-03 12:59:18 -05:00
LocTextHelper.h
Fix Clang 8 compilation on Windows. Set default compilerto 8.0.0.
2019-04-05 17:02:22 -04:00
PortableObjectFormatDOM.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2018-12-14 14:49:12 -05:00
PortableObjectPipeline.h
Merging //UE4/Dev-Main to Dev-Build (//UE4/Dev-Build)
2019-01-02 20:42:29 -05:00
TextLocalizationResourceGenerator.h
Added whitespace validation to LocRes compilation, and added flags to control which validation to run on a per-target basis
2019-02-28 17:43:45 -05:00
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