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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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714ea724d16703d43e98ec245e05cfc22effb0ce
UnrealEngineUWP/Engine/Plugins/Runtime/StateTree/Source/StateTreeEditorModule/Public
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mikko mononen 714ea724d1 StateTree: Updating bindings instanced structs while linking State Tree.
[CL 26035729 by mikko mononen in 5.3 branch]
2023-06-16 01:20:56 -04:00
..
IStateTreeEditor.h
…
StateTreeCompiler.h
StateTree: Added handling bindings from instanced sources.
2023-06-07 09:02:19 -04:00
StateTreeCompilerLog.h
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StateTreeEditorData.h
StateTree: Updating bindings instanced structs while linking State Tree.
2023-06-16 01:20:56 -04:00
StateTreeEditorModule.h
StructUtils: Added User Defined Struct support for instanced struct and property bag
2023-05-26 12:46:32 -04:00
StateTreeEditorNode.h
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StateTreeEditorPropertyBindings.h
StateTree: Added handling bindings from instanced sources.
2023-06-07 09:02:19 -04:00
StateTreeEditorSettings.h
[StateTreeDebugger]
2023-05-26 11:59:58 -04:00
StateTreeEditorStyle.h
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StateTreeNodeClassCache.h
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StateTreePropertyBindingCompiler.h
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StateTreeState.h
[StateTree] added possibility to disable States and Tasks. Also possible to force condition result to true/false.
2023-06-05 13:12:19 -04:00
StateTreeToolMenuContext.h
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