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UnrealEngineUWP
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7147d2be549b40cd22dff8fab9a913da331f5eda
UnrealEngineUWP
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Engine
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CoreUObject
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History
Jaroslaw Surowiec
95ddd28bc3
UE-17755/Time markers in the log file when using -LOGTIMESINCESTART are invalid
...
#platformnotify Josh.Adams [CL 2694915 by Jaroslaw Surowiec in Main branch]
2015-09-17 06:17:29 -04:00
..
ExclusiveLoadPackageTimeTracker.cpp
#UE4 Minor data structure cleanup after CL#2629314
2015-07-22 16:00:24 -04:00
GCObjectReferencer.cpp
…
NotifyHook.cpp
…
PackageName.cpp
Content resave to get rid of short package name's from references during QAGame startup and a warning fix.
2015-08-06 08:35:45 -04:00
RedirectCollector.cpp
#UE4 Add -FixupStringAssetReferences commandline. When set, it will forcibly load any string asset references referenced by a package before saving that package. This is useful when using the resave packages commandlet because otherwise redirectors pointed to by string asset references are never cleaned up
2015-08-24 17:06:00 -04:00
StartupPackages.cpp
Merging UE4-Streaming to UE4
2015-04-01 03:03:18 -04:00
StringAssetReference.cpp
UEBP-40 C++ code generation (WIP):
2015-07-30 05:56:25 -04:00
StringClassReference.cpp
FStringAssetReference fixes.
2015-07-23 10:49:29 -04:00
StringReferenceTemplates.h
…
TextBuffer.cpp
UE-17755/Time markers in the log file when using -LOGTIMESINCESTART are invalid
2015-09-17 06:17:29 -04:00
UObjectToken.cpp
…
WorldCompositionUtility.cpp
…