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UnrealEngineUWP/Engine/Source/Programs
carl bystrom 71270fa593 Horde: Cache data fetched inside pool sizing strategies
Recent refactoring of per-pool pool size strategies removed the built-in batching of calculations. By caching expensive lookups for a brief period speeds up scaling when strategies are run.
#preflight 632b19d16919ce3998c57877

[CL 22112271 by carl bystrom in ue5-main branch]
2022-09-21 10:06:45 -04:00
..
2022-08-31 06:14:22 -04:00
2022-09-21 07:33:55 -04:00