carl bystrom
71270fa593
Horde: Cache data fetched inside pool sizing strategies
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Recent refactoring of per-pool pool size strategies removed the built-in batching of calculations. By caching expensive lookups for a brief period speeds up scaling when strategies are run.
#preflight 632b19d16919ce3998c57877
[CL 22112271 by carl bystrom in ue5-main branch]
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