Files
UnrealEngineUWP/Engine/Source/ThirdParty/Windows/VisualStudioDTE/VisualStudioDTE.h
david harvey bdb4199eeb Remove unnecessary WindowsHWrapper.h & MinWindows.h include - both files will be automatically included by AllowWindowsPlatformTypes.h
#jira UE-152863
#rnx
#rb Josh.Adams

[CL 26912096 by david harvey in ue5-main branch]
2023-08-08 05:50:53 -04:00

26 lines
596 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Windows/AllowWindowsPlatformTypes.h"
#include "Windows/AllowWindowsPlatformAtomics.h"
#include <unknwn.h>
#if WITH_VISUALSTUDIO_DTE
THIRD_PARTY_INCLUDES_START
#pragma warning(push)
#pragma warning(disable: 4278)
#pragma warning(disable: 4471)
#pragma warning(disable: 4146)
#pragma warning(disable: 4191)
#pragma warning(disable: 6244)
#include "dte80a.tlh"
#pragma warning(pop)
THIRD_PARTY_INCLUDES_END
#endif
#include "Windows/HideWindowsPlatformAtomics.h"
#include "Windows/HideWindowsPlatformTypes.h"