Files
UnrealEngineUWP/Engine/Source/ThirdParty/Catch2/Catch2Extras.Build.cs
brandon schaefer 3b859ae861 Setup initial UE/UBT standalone program AutoRTFMTests
#rb Neil.Henning
#preflight none

[CL 24701555 by brandon schaefer in ue5-main branch]
2023-03-17 23:06:47 -04:00

17 lines
457 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
using UnrealBuildBase;
public class Catch2Extras : ModuleRules
{
public Catch2Extras(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
// Just setup our include path for catch_amalgamated.hpp/cpp
PublicSystemIncludePaths.Add(Path.Combine(Unreal.EngineDirectory.FullName, "Source", "ThirdParty", "Catch2", "v3.0.1", "extras"));
}
}