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17 lines
457 B
C#
17 lines
457 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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using UnrealBuildBase;
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public class Catch2Extras : ModuleRules
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{
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public Catch2Extras(ReadOnlyTargetRules Target) : base(Target)
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{
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Type = ModuleType.External;
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// Just setup our include path for catch_amalgamated.hpp/cpp
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PublicSystemIncludePaths.Add(Path.Combine(Unreal.EngineDirectory.FullName, "Source", "ThirdParty", "Catch2", "v3.0.1", "extras"));
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}
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}
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