Files
UnrealEngineUWP/Engine/Source/Editor/ViewportInteraction/ViewportInteraction.Build.cs
christopher waters 534d10fd06 Moving loose files in ViewportInteraction into Private and Public.
#preflight 63fcd82d1206d91a2bdb1b80

[CL 24428688 by christopher waters in ue5-main branch]
2023-02-27 14:05:49 -05:00

33 lines
807 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
namespace UnrealBuildTool.Rules
{
public class ViewportInteraction : ModuleRules
{
public ViewportInteraction(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"EditorFramework",
"UnrealEd",
"Slate",
"SlateCore",
"RHI"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"LevelEditor"
}
);
}
}
}