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* Moved dll export from type to methods/statics #rb none [CL 25904988 by henrik karlsson in ue5-main branch]
19 lines
326 B
C++
19 lines
326 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "SkeletalMeshToolMenuContext.generated.h"
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class ISkeletalMeshEditor;
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UCLASS(MinimalAPI)
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class USkeletalMeshToolMenuContext : public UObject
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{
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GENERATED_BODY()
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public:
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TWeakPtr<ISkeletalMeshEditor> SkeletalMeshEditor;
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};
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