Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Classes/Commandlets/MaterialLayerUsageCommandlet.h
massimo tristano bdd58de10a Created UMaterialLayerUsageCommandlet, a commandlet to search for materials containing the MaterialExpressionMaterialAttributeLayers expression, that is that contain layers.
#rb jason.nadro
#preflight 63eb9cf98736f0cb1103e8c6

[CL 24215585 by massimo tristano in ue5-main branch]
2023-02-14 13:02:44 -05:00

18 lines
407 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Commandlets/Commandlet.h"
#include "MaterialLayerUsageCommandlet.generated.h"
UCLASS(config=Editor)
class UMaterialLayerUsageCommandlet : public UCommandlet
{
GENERATED_UCLASS_BODY()
//~ Begin UCommandlet Interface
virtual int32 Main(const FString& Params) override;
//~ End UCommandlet Interface
};