This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
700f150e4e43a8fa2a419dcafe2366b398ae39b0
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
UMGEditor
/
Public
History
patrick boutot
6e1d229dd7
UMG: Add flag to call UserWidget::OnInitialized. It would be preferable to not have that flag, like PreConstruct, Construct and Destruct but there is too much deprecation to handle.
...
#jira UE-191195 #rb editor-ui-systems [CL 27268113 by patrick boutot in ue5-main branch]
2023-08-22 08:36:45 -04:00
..
BlueprintModes
UMG: Rename the Debug mode to Preview Mode. Add a Detail View, remove the log widget. Add a container to share the information and editor context, instead of use the WidgetEditor directly.
2023-08-01 10:58:52 -04:00
Components
…
Customizations
…
Designer
…
Details
…
DragDrop
…
FieldNotification
…
Hierarchy
…
Preview
UMG: Rename the Debug mode to Preview Mode. Add a Detail View, remove the log widget. Add a container to share the information and editor context, instead of use the WidgetEditor directly.
2023-08-01 10:58:52 -04:00
Settings
…
Templates
…
DesignerExtension.h
…
IHasDesignerExtensibility.h
…
IHasPropertyBindingExtensibility.h
…
IUMGDesigner.h
…
SlateVectorArtDataFactory.h
…
UMGEditorModule.h
UMG: Add callback when a new WidgetBlueprint is created from the factory. It's an entry point to add widgets/extensions from a plugin when a widget is created.
2023-08-03 14:24:21 -04:00
UMGEditorProjectSettings.h
…
WidgetBlueprint.h
UMG: Add flag to call UserWidget::OnInitialized. It would be preferable to not have that flag, like PreConstruct, Construct and Destruct but there is too much deprecation to handle.
2023-08-22 08:36:45 -04:00
WidgetBlueprintCompiler.h
…
WidgetBlueprintEditor.h
UMG: Rename the Debug mode to Preview Mode. Add a Detail View, remove the log widget. Add a container to share the information and editor context, instead of use the WidgetEditor directly.
2023-08-01 10:58:52 -04:00
WidgetBlueprintEditorUtils.h
…
WidgetBlueprintExtension.h
Fixing potential compile errors ahead of enabling TObjectPtr GC barrier
2023-08-05 06:09:54 -04:00
WidgetBlueprintThumbnailRenderer.h
…
WidgetBlueprintToolMenuContext.h
…
WidgetCompilerRule.h
…
WidgetEditingProjectSettings.h
UMG: Add flag to call UserWidget::OnInitialized. It would be preferable to not have that flag, like PreConstruct, Construct and Destruct but there is too much deprecation to handle.
2023-08-22 08:36:45 -04:00
WidgetReference.h
…
WidgetTemplate.h
…