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- Port some editor only exec commands to Exec_Editor. #rb none #preflight 63c5a00dd040694ab814f875 [CL 23732860 by jeanmichel dignard in ue5-main branch]
14 lines
327 B
C++
14 lines
327 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Misc/CoreMisc.h"
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class FMeshHierarchyCmd : private FSelfRegisteringExec
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{
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protected:
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/** Console commands, see embeded usage statement **/
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virtual bool Exec_Editor(UWorld*, const TCHAR* Cmd, FOutputDevice& Ar) override;
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};
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