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#preflight 61f2fe218255dba0d6b5e6cb #ROBOMERGE-AUTHOR: euan.carmichael #ROBOMERGE-SOURCE: CL 18760102 in //UE5/Release-5.0/... via CL 18761690 via CL 18763006 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v903-18687472) [CL 18763394 by euan carmichael in ue5-main branch]
36 lines
816 B
C++
36 lines
816 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/Object.h"
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#include "AnimationSequenceBrowserMenuContexts.generated.h"
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class SAnimationSequenceBrowser;
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UCLASS(BlueprintType)
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class PERSONA_API UAnimationSequenceBrowserContextMenuContext : public UObject
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{
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GENERATED_BODY()
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public:
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TWeakPtr<SAnimationSequenceBrowser> OwningAnimSequenceBrowser;
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UPROPERTY()
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TArray<TWeakObjectPtr<UObject>> SelectedObjects;
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UFUNCTION(BlueprintCallable, Category = AnimationEditorExtensions)
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TArray<UObject*> GetSelectedObjects() const
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{
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TArray<UObject*> Result;
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Result.Reserve(SelectedObjects.Num());
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for (const TWeakObjectPtr<UObject>& Object : SelectedObjects)
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{
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Result.Add(Object.Get());
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}
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return Result;
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}
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};
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