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I was passing in "this" to lambdas when registering the new menus when I should have been using a context instead. #preflight 644aecdcb208f61af8397b89 [CL 25240325 by alex mcadams in ue5-main branch]
18 lines
338 B
C++
18 lines
338 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "AnimViewportToolBarToolMenuContext.generated.h"
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class SAnimViewportToolBar;
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UCLASS()
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class UAnimViewportToolBarToolMenuContext : public UObject
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{
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GENERATED_BODY()
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public:
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TWeakPtr<const SAnimViewportToolBar> AnimViewportToolBar;
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};
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