Files
UnrealEngineUWP/Engine/Source/Editor/Persona/Private/AnimSequenceTimelineCommands.h
bryan sefcik 8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00

78 lines
1.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Framework/Commands/Commands.h"
#include "Internationalization/Internationalization.h"
#include "Styling/AppStyle.h"
#include "Templates/SharedPointer.h"
#include "UObject/NameTypes.h"
#include "UObject/UnrealNames.h"
class FUICommandInfo;
/**
* Defines commands for the anim sequence timeline editor
*/
class FAnimSequenceTimelineCommands : public TCommands<FAnimSequenceTimelineCommands>
{
public:
FAnimSequenceTimelineCommands()
: TCommands<FAnimSequenceTimelineCommands>
(
TEXT("AnimSequenceCurveEditor"),
NSLOCTEXT("Contexts", "AnimSequenceTimelineEditor", "Anim Sequence Timeline Editor"),
NAME_None,
FAppStyle::GetAppStyleSetName()
)
{
}
TSharedPtr<FUICommandInfo> EditSelectedCurves;
TSharedPtr<FUICommandInfo> AddNotifyTrack;
TSharedPtr<FUICommandInfo> PasteDataIntoCurve;
TSharedPtr<FUICommandInfo> InsertNotifyTrack;
TSharedPtr<FUICommandInfo> RemoveNotifyTrack;
TSharedPtr<FUICommandInfo> AddCurve;
TSharedPtr<FUICommandInfo> EditCurve;
TSharedPtr<FUICommandInfo> ShowCurveKeys;
TSharedPtr<FUICommandInfo> AddMetadata;
TSharedPtr<FUICommandInfo> ConvertCurveToMetaData;
TSharedPtr<FUICommandInfo> ConvertMetaDataToCurve;
TSharedPtr<FUICommandInfo> RemoveCurve;
TSharedPtr<FUICommandInfo> RemoveAllCurves;
TSharedPtr<FUICommandInfo> CopySelectedCurveNames;
TSharedPtr<FUICommandInfo> DisplaySeconds;
TSharedPtr<FUICommandInfo> DisplayFrames;
TSharedPtr<FUICommandInfo> DisplayPercentage;
TSharedPtr<FUICommandInfo> DisplaySecondaryFormat;
TSharedPtr<FUICommandInfo> SnapToFrames;
TSharedPtr<FUICommandInfo> SnapToNotifies;
TSharedPtr<FUICommandInfo> SnapToMontageSections;
TSharedPtr<FUICommandInfo> SnapToCompositeSegments;
public:
virtual void RegisterCommands() override;
};