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#preflight 61411c7cb5a4fa0001184cbe #rb Zousar.Shaker #rnx [CL 17552582 by Joe Kirchoff in ue5-main branch]
33 lines
714 B
C++
33 lines
714 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "IContentAddressableStorage.h"
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#include "IExecution.h"
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#include "Features/IModularFeatures.h"
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/**
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* Interface for remote execution functionality
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*/
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namespace UE::RemoteExecution
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{
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class IRemoteExecutor : public IModularFeature
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{
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public:
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/** Virtual destructor */
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virtual ~IRemoteExecutor() {}
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virtual FName GetFName() const = 0;
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virtual FText GetNameText() const = 0;
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virtual FText GetDescriptionText() const = 0;
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virtual bool CanRemoteExecute() const = 0;
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virtual IContentAddressableStorage* GetContentAddressableStorage() const = 0;
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virtual IExecution* GetExecution() const = 0;
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};
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}
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