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#jira #preflight 6306736ac85b7fef22be7751 [CL 21558583 by bryan sefcik in ue5-main branch]
28 lines
639 B
C++
28 lines
639 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IRemoteExecutor.h"
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#include "Internationalization/Text.h"
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#include "UObject/NameTypes.h"
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namespace UE::RemoteExecution
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{
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class IContentAddressableStorage;
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class IExecution;
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class FDefaultRemoteExecutor : public IRemoteExecutor
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{
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public:
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virtual FName GetFName() const override;
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virtual FText GetNameText() const override;
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virtual FText GetDescriptionText() const override;
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virtual bool CanRemoteExecute() const override;
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virtual IContentAddressableStorage* GetContentAddressableStorage() const;
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virtual IExecution* GetExecution() const;
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};
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}
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