Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/LocalLightComponentDetails.h
Charles deRousiers f9bcfd3dba Change local light unit to be displayed next to the intensity.
#rb none
#jira none
#preflight 6409b3b1cf5fe1e28c381426

[CL 24573360 by Charles deRousiers in ue5-main branch]
2023-03-09 05:45:36 -05:00

21 lines
570 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
#include "Templates/SharedPointer.h"
class IDetailLayoutBuilder;
class IPropertyHandle;
class ULocalLightComponent;
class FLocalLightComponentDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
/** IDetailCustomization interface */
virtual void CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) override;
};