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#jira UE-175898 #preflight 63fe5ff8ac6c61e2b553eea1 [CL 24454235 by lauren barnes in ue5-main branch]
537 lines
20 KiB
C++
537 lines
20 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "AssetViewUtils.h"
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#include "Containers/Array.h"
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#include "Containers/ArrayView.h"
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#include "Containers/BitArray.h"
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#include "Containers/Map.h"
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#include "Containers/Set.h"
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#include "Containers/SparseArray.h"
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#include "Containers/StringFwd.h"
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#include "Containers/UnrealString.h"
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#include "ContentBrowserDataFilter.h"
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#include "ContentBrowserDelegates.h"
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#include "ContentBrowserItem.h"
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#include "Delegates/Delegate.h"
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#include "Framework/Views/ITypedTableView.h"
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#include "HAL/Platform.h"
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#include "HAL/PlatformCrt.h"
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#include "IContentBrowserSingleton.h"
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#include "Input/Reply.h"
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#include "Internationalization/Text.h"
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#include "Layout/Visibility.h"
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#include "Math/Vector2D.h"
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#include "Misc/AssertionMacros.h"
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#include "Misc/Attribute.h"
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#include "Misc/Optional.h"
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#include "Misc/TextFilter.h"
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#include "PathViewTypes.h"
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#include "Templates/SharedPointer.h"
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#include "Templates/TypeHash.h"
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#include "Templates/UnrealTemplate.h"
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#include "Types/SlateConstants.h"
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#include "Types/SlateEnums.h"
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#include "Types/SlateVector2.h"
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#include "UObject/NameTypes.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/Views/STableViewBase.h"
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#include "Widgets/Views/STreeView.h"
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class FContentBrowserItemData;
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class FContentBrowserItemDataUpdate;
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class FContentBrowserPluginFilter;
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class FPathPermissionList;
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class FSourcesSearch;
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class ITableRow;
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class SWidget;
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class UToolMenu;
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struct FAssetData;
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struct FGeometry;
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struct FHistoryData;
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struct FPathViewConfig;
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struct FPointerEvent;
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struct FContentBrowserInstanceConfig;
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typedef TTextFilter< const FString& > FolderTextFilter;
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/**
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* The tree view of folders which contain content.
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*/
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class SPathView : public SCompoundWidget
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{
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public:
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/** Delegate for when plugin filters have changed */
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DECLARE_DELEGATE( FOnFrontendPluginFilterChanged );
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SLATE_BEGIN_ARGS( SPathView )
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: _InitialCategoryFilter(EContentBrowserItemCategoryFilter::IncludeAll)
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, _FocusSearchBoxWhenOpened(true)
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, _ShowTreeTitle(false)
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, _SearchBarVisibility(EVisibility::Visible)
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, _ShowSeparator(true)
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, _AllowContextMenu(true)
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, _AllowClassesFolder(false)
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, _AllowReadOnlyFolders(true)
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, _ShowFavorites(false)
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, _SelectionMode( ESelectionMode::Multi )
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{}
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/** Content displayed to the left of the search bar */
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SLATE_NAMED_SLOT( FArguments, SearchContent )
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/** Called when a tree paths was selected */
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SLATE_EVENT( FOnContentBrowserItemSelectionChanged, OnItemSelectionChanged )
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/** Called when a context menu is opening on a item */
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SLATE_EVENT( FOnGetContentBrowserItemContextMenu, OnGetItemContextMenu )
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/** Initial set of item categories that this view should show - may be adjusted further by things like AllowClassesFolder */
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SLATE_ARGUMENT( EContentBrowserItemCategoryFilter, InitialCategoryFilter )
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/** If true, the search box will be focus the frame after construction */
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SLATE_ARGUMENT( bool, FocusSearchBoxWhenOpened )
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/** If true, The tree title will be displayed */
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SLATE_ARGUMENT( bool, ShowTreeTitle )
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/** If EVisibility::Visible, The tree search bar will be displayed */
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SLATE_ATTRIBUTE( EVisibility, SearchBarVisibility )
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/** If true, The tree search bar separator be displayed */
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SLATE_ARGUMENT( bool, ShowSeparator )
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/** If false, the context menu will be suppressed */
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SLATE_ARGUMENT( bool, AllowContextMenu )
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/** If false, the classes folder will be suppressed */
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SLATE_ARGUMENT( bool, AllowClassesFolder )
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/** If true, read only folders will be displayed */
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SLATE_ARGUMENT( bool, AllowReadOnlyFolders )
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/** If true, the favorites expander will be displayed */
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SLATE_ARGUMENT(bool, ShowFavorites);
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/** The selection mode for the tree view */
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SLATE_ARGUMENT( ESelectionMode::Type, SelectionMode )
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/** Optional external search. Will hide and replace our internal search UI */
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SLATE_ARGUMENT( TSharedPtr<FSourcesSearch>, ExternalSearch )
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/** Optional Custom Folder permission list to be used to filter folders. */
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SLATE_ARGUMENT( TSharedPtr<FPathPermissionList>, CustomFolderPermissionList)
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/** The plugin filter collection */
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SLATE_ARGUMENT( TSharedPtr<FPluginFilterCollectionType>, PluginPathFilters)
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/** The instance name of the owning content browser. */
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SLATE_ARGUMENT( FName, OwningContentBrowserName )
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SLATE_END_ARGS()
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/** Destructor */
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~SPathView();
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/** Constructs this widget with InArgs */
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virtual void Construct( const FArguments& InArgs );
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/** Selects the closest matches to the supplied paths in the tree. "/" delimited */
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void SetSelectedPaths(const TArray<FName>& Paths);
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/** Selects the closest matches to the supplied paths in the tree. "/" delimited */
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void SetSelectedPaths(const TArray<FString>& Paths);
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/** Clears selection of all paths */
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void ClearSelection();
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/** Returns the first selected path in the tree view */
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FString GetSelectedPath() const;
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/** Returns all selected paths in the tree view */
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TArray<FString> GetSelectedPaths() const;
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/** Returns all the folder items currently selected in the view */
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TArray<FContentBrowserItem> GetSelectedFolderItems() const;
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/** Called when "new folder" is selected in the context menu */
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void NewFolderItemRequested(const FContentBrowserItemTemporaryContext& NewItemContext);
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/** Adds nodes to the tree in order to construct the specified item. If bUserNamed is true, the user will name the folder and the item includes the default name. */
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virtual TSharedPtr<FTreeItem> AddFolderItem(FContentBrowserItemData&& InItem, const bool bUserNamed = false, TArray<TSharedPtr<FTreeItem>>* OutItemsCreated = nullptr);
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/** Attempts to remove the item from the tree. Returns true when successful. */
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bool RemoveFolderItem(const FContentBrowserItemData& InItem);
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/** Sets up an inline rename for the specified folder */
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void RenameFolderItem(const FContentBrowserItem& InItem);
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/**
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* Selects the paths containing or corresponding to the specified items.
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*
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* @param ItemsToSync - A list of items to sync the view to
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*
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* @param bAllowImplicitSync - true to allow the view to sync to parent folders if they are already selected,
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* false to force the view to select the explicit Parent folders of each asset
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*/
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void SyncToItems( TArrayView<const FContentBrowserItem> ItemsToSync, const bool bAllowImplicitSync = false );
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/**
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* Selects the given virtual paths.
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*
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* @param VirtualPathsToSync - A list of virtual paths to sync the view to
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*
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* @param bAllowImplicitSync - true to allow the view to sync to parent folders if they are already selected,
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* false to force the view to select the explicit Parent folders of each asset
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*/
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void SyncToVirtualPaths( TArrayView<const FName> VirtualPathsToSync, const bool bAllowImplicitSync = false );
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/**
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* Selects the paths containing the specified assets and paths.
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*
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* @param AssetDataList - A list of assets to sync the view to
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* @param FolderList - A list of folders to sync the view to
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*
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* @param bAllowImplicitSync - true to allow the view to sync to parent folders if they are already selected,
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* false to force the view to select the explicit Parent folders of each asset
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*/
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void SyncToLegacy( TArrayView<const FAssetData> AssetDataList, TArrayView<const FString> FolderList, const bool bAllowImplicitSync = false );
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/** Finds the item that represents the specified path, if it exists. */
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TSharedPtr<FTreeItem> FindTreeItem(FName InPath) const;
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/** Sets the state of the path view to the one described by the history data */
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void ApplyHistoryData( const FHistoryData& History );
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/** Saves any settings to config that should be persistent between editor sessions */
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virtual void SaveSettings(const FString& IniFilename, const FString& IniSection, const FString& InstanceName) const;
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/** Loads any settings to config that should be persistent between editor sessions */
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virtual void LoadSettings(const FString& IniFilename, const FString& IniSection, const FString& InstanceName);
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/**
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* Return true if passes path block lists
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*
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* @param InInternalPath - Internal Path (e.g. /Game)
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* @param InAlreadyCheckedDepth - Folder depth that has already been checked, 0 if no parts of path already checked
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*/
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bool InternalPathPassesBlockLists(const FStringView InInternalPath, const int32 InAlreadyCheckedDepth = 0) const;
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/** Populates the tree with all folders that are not filtered out */
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virtual void Populate(const bool bIsRefreshingFilter = false);
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/** Sets an alternate tree title*/
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void SetTreeTitle(FText InTitle)
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{
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TreeTitle = InTitle;
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};
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FText GetTreeTitle() const
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{
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return TreeTitle;
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}
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void PopulatePathViewFiltersMenu(UToolMenu* Menu);
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/** Get paths to select by default */
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TArray<FName> GetDefaultPathsToSelect() const;
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/** Get list of root path item names */
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TArray<FName> GetRootPathItemNames() const;
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/** Get current item category filter enum */
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EContentBrowserItemCategoryFilter GetContentBrowserItemCategoryFilter() const;
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/** Get current item attribute filter enum */
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EContentBrowserItemAttributeFilter GetContentBrowserItemAttributeFilter() const;
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protected:
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/** Expands all parents of the specified item */
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void RecursiveExpandParents(const TSharedPtr<FTreeItem>& Item);
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/** Sort the root items into the correct order */
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void SortRootItems();
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/** Handles updating the view when content items are changed */
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virtual void HandleItemDataUpdated(TArrayView<const FContentBrowserItemDataUpdate> InUpdatedItems);
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/** Handles updating the view when content items are refreshed */
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void HandleItemDataRefreshed();
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/** Notification for when the content browser has completed it's initial search */
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void HandleItemDataDiscoveryComplete();
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/** Query to see whether the given path is currently filtered from the view */
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virtual bool PathIsFilteredFromViewBySearch(const FString& InPath) const;
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/** Creates a list item for the tree view */
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virtual TSharedRef<ITableRow> GenerateTreeRow(TSharedPtr<FTreeItem> TreeItem, const TSharedRef<STableViewBase>& OwnerTable);
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/** Handles focusing a folder widget after it has been created with the intent to rename */
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void TreeItemScrolledIntoView(TSharedPtr<FTreeItem> TreeItem, const TSharedPtr<ITableRow>& Widget);
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/** Handler for tree view selection changes */
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void TreeSelectionChanged(TSharedPtr< FTreeItem > TreeItem, ESelectInfo::Type SelectInfo);
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/** Gets the content for a context menu */
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TSharedPtr<SWidget> MakePathViewContextMenu();
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/** Handler for returning a list of children associated with a particular tree node */
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void GetChildrenForTree(TSharedPtr< FTreeItem > TreeItem, TArray< TSharedPtr<FTreeItem> >& OutChildren);
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/** Handler for when a name was given to a new folder */
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void FolderNameChanged(const TSharedPtr< FTreeItem >& TreeItem, const FString& ProposedName, const UE::Slate::FDeprecateVector2DParameter& MessageLocation, const ETextCommit::Type CommitType);
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/** Handler used to verify the name of a new folder */
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bool VerifyFolderNameChanged(const TSharedPtr< FTreeItem >& TreeItem, const FString& ProposedName, FText& OutErrorMessage) const;
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/** Set the active filter text */
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void SetSearchFilterText(const FText& InSearchText, TArray<FText>& OutErrors);
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/** Gets the string to highlight in tree items (used in folder searching) */
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FText GetHighlightText() const;
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/** True if the specified item is selected in the asset tree */
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bool IsTreeItemSelected(TSharedPtr<FTreeItem> TreeItem) const;
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/** Handler for tree view folders are dragged */
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FReply OnFolderDragDetected(const FGeometry& Geometry, const FPointerEvent& MouseEvent);
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FContentBrowserDataCompiledFilter CreateCompiledFolderFilter() const;
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/** Clear all root items and clear selection */
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void ClearTreeItems();
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/** Get this path view's editor config if OwningContentBrowserName is set. */
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FPathViewConfig* GetPathViewConfig() const;
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/** Get this path view's content browser instance config if OwningContentBrowserName is set. */
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FContentBrowserInstanceConfig* GetContentBrowserConfig() const;
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private:
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/** Selects the given path only if it exists. Returns true if selected. */
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bool ExplicitlyAddPathToSelection(const FName Path);
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/** Returns true if the selection changed delegate should be allowed */
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bool ShouldAllowTreeItemChangedDelegate() const;
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/** Handler for recursively expanding/collapsing items in the tree view */
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void SetTreeItemExpansionRecursive( TSharedPtr< FTreeItem > TreeItem, bool bInExpansionState );
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/** Handler for tree view expansion changes */
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void TreeExpansionChanged( TSharedPtr< FTreeItem > TreeItem, bool bIsExpanded );
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/** Handler for when the search box filter has changed */
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void FilterUpdated();
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/** Populates OutSearchStrings with the strings that should be used in searching */
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void PopulateFolderSearchStrings( const FString& FolderName, OUT TArray< FString >& OutSearchStrings ) const;
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/** Returns true if the supplied folder item already exists in the tree. If so, ExistingItem will be set to the found item. */
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bool FolderAlreadyExists(const TSharedPtr< FTreeItem >& TreeItem, TSharedPtr< FTreeItem >& ExistingItem);
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/** Removes the supplied folder from the tree. */
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void RemoveFolderItem(const TSharedPtr< FTreeItem >& TreeItem);
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/** True if the specified item is expanded in the asset tree */
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bool IsTreeItemExpanded(TSharedPtr<FTreeItem> TreeItem) const;
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/** Delegate called when an editor setting is changed */
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void HandleSettingChanged(FName PropertyName);
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/** One-off active timer to focus the widget post-construct */
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EActiveTimerReturnType SetFocusPostConstruct(double InCurrentTime, float InDeltaTime);
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/** One-off active timer to repopulate the path view */
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EActiveTimerReturnType TriggerRepopulate(double InCurrentTime, float InDeltaTime);
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/** Sets the active state of a filter. */
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void SetPluginPathFilterActive(const TSharedRef<FContentBrowserPluginFilter>& Filter, bool bActive);
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/** Unchecks all plugin filters. */
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void ResetPluginPathFilters();
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/** Toggle plugin filter. */
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void PluginPathFilterClicked(TSharedRef<FContentBrowserPluginFilter> Filter);
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/** Returns true if filter is being used. */
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bool IsPluginPathFilterInUse(TSharedRef<FContentBrowserPluginFilter> Filter) const;
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/** Sorts tree items */
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void DefaultSort(const FTreeItem* InTreeItem, TArray<TSharedPtr<FTreeItem>>& InChildren);
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TArray<FName> GetDefaultPathsToExpand() const;
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/** Tell the tree that the LastExpandedPath set should be refreshed */
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void DirtyLastExpandedPaths();
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/** Update the LastExpandedPath if required */
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void UpdateLastExpandedPathsIfDirty();
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/** Create a favorites view. */
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TSharedRef<SWidget> CreateFavoritesView();
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protected:
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/** A helper class to manage PreventTreeItemChangedDelegateCount by incrementing it when constructed (on the stack) and decrementing when destroyed */
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class FScopedPreventTreeItemChangedDelegate
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{
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public:
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FScopedPreventTreeItemChangedDelegate(const TSharedRef<SPathView>& InPathView)
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: PathView(InPathView)
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{
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PathView->PreventTreeItemChangedDelegateCount++;
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}
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~FScopedPreventTreeItemChangedDelegate()
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{
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check(PathView->PreventTreeItemChangedDelegateCount > 0);
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PathView->PreventTreeItemChangedDelegateCount--;
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}
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private:
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TSharedRef<SPathView> PathView;
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};
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/** A helper class to scope a selection change notification so that it only emits if the selection has actually changed after the scope ends */
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class FScopedSelectionChangedEvent
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{
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public:
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FScopedSelectionChangedEvent(const TSharedRef<SPathView>& InPathView, const bool InShouldEmitEvent = true);
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~FScopedSelectionChangedEvent();
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private:
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TSet<FName> GetSelectionSet() const;
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TSharedRef<SPathView> PathView;
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TSet<FName> InitialSelectionSet;
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bool bShouldEmitEvent = true;
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};
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/** The tree view widget */
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TSharedPtr< STreeView< TSharedPtr<FTreeItem>> > TreeViewPtr;
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/** The path view search interface */
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TSharedPtr<FSourcesSearch> SearchPtr;
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/** The list of folders in the tree */
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TArray< TSharedPtr<FTreeItem> > TreeRootItems;
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/** The The TextFilter attached to the SearchBox widget */
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TSharedPtr< FolderTextFilter > SearchBoxFolderFilter;
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/** The paths that were last reported by OnPathSelected event. Used in preserving selection when filtering folders */
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TSet<FName> LastSelectedPaths;
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/** If not empty, this is the path of the folders to sync once they are available while assets are still being discovered */
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TArray<FName> PendingInitialPaths;
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/** Delay clear until first pending path is found */
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bool bPendingInitialPathsNeedsSelectionClear = false;
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/** Context information for the folder item that is currently being created, if any */
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FContentBrowserItemTemporaryContext PendingNewFolderContext;
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TSharedPtr<SWidget> PathViewWidget;
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/** Permission filter to hide folders */
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TSharedPtr<FPathPermissionList> FolderPermissionList;
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/** Writable folder filter */
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TSharedPtr<FPathPermissionList> WritableFolderPermissionList;
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TMap<FName, TWeakPtr<FTreeItem>> TreeItemLookup;
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/** Custom Folder permissions */
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TSharedPtr<FPathPermissionList> CustomFolderPermissionList;
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private:
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/** Used to track if the list of last expanded path should be updated */
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bool bLastExpandedPathsDirty = false;
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/** The paths that were last reported by OnPathExpanded event. Used in preserving expansion when filtering folders */
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TSet<FName> LastExpandedPaths;
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/** Delegate to invoke when selection changes. */
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FOnContentBrowserItemSelectionChanged OnItemSelectionChanged;
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/** Delegate to invoke when generating the context menu for an item */
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FOnGetContentBrowserItemContextMenu OnGetItemContextMenu;
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/** If > 0, the selection or expansion changed delegate will not be called. Used to update the tree from an external source or in certain bulk operations. */
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int32 PreventTreeItemChangedDelegateCount;
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/** Initial set of item categories that this view should show - may be adjusted further by things like AllowClassesFolder */
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EContentBrowserItemCategoryFilter InitialCategoryFilter;
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/** If false, the context menu will not open when right clicking an item in the tree */
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bool bAllowContextMenu;
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/** If false, the classes folder will not be added to the tree automatically */
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bool bAllowClassesFolder;
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/** If true, read only folders will be displayed */
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bool bAllowReadOnlyFolders;
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/** The title of this path view */
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FText TreeTitle;
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/** The filter collection used to filter plugins */
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TSharedPtr<FPluginFilterCollectionType> PluginPathFilters;
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/** Plugins filters that are currently active */
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TArray< TSharedRef<FContentBrowserPluginFilter> > AllPluginPathFilters;
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/** Delegate to sort with */
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FSortTreeItemChildrenDelegate SortOverride;
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/** The favorites path view if one is set. */
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TSharedPtr<SExpandableArea> FavoritesArea;
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/** The config instance to use. */
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FName OwningContentBrowserName;
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};
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/**
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* The tree view of folders which contain favorited folders.
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*/
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class SFavoritePathView : public SPathView
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|
{
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public:
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virtual ~SFavoritePathView();
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|
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/** Constructs this widget with InArgs */
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virtual void Construct(const FArguments& InArgs) override;
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|
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virtual void Populate(const bool bIsRefreshingFilter = false) override;
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|
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/** Saves any settings to config that should be persistent between editor sessions */
|
|
virtual void SaveSettings(const FString& IniFilename, const FString& IniSection, const FString& SettingsString) const override;
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|
|
|
/** Loads any settings to config that should be persistent between editor sessions */
|
|
virtual void LoadSettings(const FString& IniFilename, const FString& IniSection, const FString& SettingsString) override;
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|
|
/** Adds nodes to the tree in order to construct the specified item. If bUserNamed is true, the user will name the folder and the item includes the default name. */
|
|
virtual TSharedPtr<FTreeItem> AddFolderItem(FContentBrowserItemData&& InItem, const bool bUserNamed = false, TArray<TSharedPtr<FTreeItem>>* OutItemsCreated=nullptr) override;
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|
|
/** Updates favorites based on an external change. */
|
|
void FixupFavoritesFromExternalChange(TArrayView<const AssetViewUtils::FMovedContentFolder> MovedFolders);
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|
|
|
private:
|
|
virtual TSharedRef<ITableRow> GenerateTreeRow(TSharedPtr<FTreeItem> TreeItem, const TSharedRef<STableViewBase>& OwnerTable) override;
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|
|
|
/** Handles updating the view when content items are changed */
|
|
virtual void HandleItemDataUpdated(TArrayView<const FContentBrowserItemDataUpdate> InUpdatedItems) override;
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|
|
|
/** Query to see whether the given path is currently filtered from the view */
|
|
virtual bool PathIsFilteredFromViewBySearch(const FString& InPath) const override;
|
|
|
|
private:
|
|
TArray<FString> RemovedByFolderMove;
|
|
FDelegateHandle OnFavoritesChangedHandle;
|
|
};
|