Files
UnrealEngineUWP/Engine/Source/Editor/ClothingSystemEditor/Public/ClothingSystemEditorModule.h
bryan sefcik 0837230669 Ran IWYU again on half of the Engine/Source/Editor/... source files.
#jira

[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00

26 lines
519 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "ClothingAssetFactoryInterface.h"
#include "Modules/ModuleInterface.h"
#include "SimulationEditorExtenderNv.h"
class UClothingAssetFactoryBase;
class FClothingSystemEditorModule : public IModuleInterface, public IClothingAssetFactoryProvider
{
public:
FClothingSystemEditorModule();
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual UClothingAssetFactoryBase* GetFactory() override;
private:
};