Files
UnrealEngineUWP/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintDetails.h
bryan sefcik 8cc129f2b6 IWYU Pass 1 - Engine/Source/Editor/...
#jira
#preflight 6306736ac85b7fef22be7751

[CL 21558583 by bryan sefcik in ue5-main branch]
2022-08-24 22:45:13 -04:00

21 lines
467 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
#include "Templates/SharedPointer.h"
class IDetailLayoutBuilder;
class FAnimBlueprintDetails : public IDetailCustomization
{
public:
static TSharedRef<IDetailCustomization> MakeInstance()
{
return MakeShareable(new FAnimBlueprintDetails());
}
// IDetailCustomization interface
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
};