Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
700f150e4e43a8fa2a419dcafe2366b398ae39b0
UnrealEngineUWP/Engine/Shaders/Public
History
christopher waters 6481144e7e Moving UB_MEMBER_UNIFORM_BLOCK to Platform.ush
#rb jeannoe.morissette

[CL 27872614 by christopher waters in ue5-main branch]
2023-09-14 05:21:29 -04:00
..
Platform
Change Texture2DArray's to flatten by texture name instead of using shader names.
2023-09-13 05:09:45 -04:00
BindlessResources.ush
Moving UB_MEMBER_UNIFORM_BLOCK to Platform.ush
2023-09-14 05:21:29 -04:00
DualPixelVectorization.ush
…
FP16Math.ush
…
LaneVectorization.ush
Concatenates the convolutions of the TSR rejection's blend and clamp to save perf
2023-08-25 14:41:22 -04:00
OverloadMacros.ush
Makes min3(), med3(), max3() and fastClamp() first class citizen to speed up TSR convolutions
2023-03-30 09:25:34 -04:00
Platform.ush
Moving UB_MEMBER_UNIFORM_BLOCK to Platform.ush
2023-09-14 05:21:29 -04:00
ShaderVersion.ush
Bumped ShaderVersion to ensure all DXIL shaders rebuild with latest DXC changes to use PRIV instead of RDEF
2023-09-12 22:30:49 -04:00
SubstratePublic.ush
Lof elements that were not renamed yet.
2023-09-01 15:06:19 -04:00
WaveBroadcastIntrinsics.ush
Implements different register layout swapable at compile time to work arround shader compiler bugs
2023-08-25 08:34:14 -04:00
Powered by Gitea Page: 1084ms Template: 29ms
English
English
Licenses API