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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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700f150e4e43a8fa2a419dcafe2366b398ae39b0
UnrealEngineUWP/Engine/Shaders/Private/Tools
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elizabeth baumel baeb343538 Isolated hang infinite loop from page fault logic for debugging page faults that don't trigger immediately or at all. Also enlarged PageFaultUAV to 64x64 so dispatch thread ID doesn't go off the end of the texture.
#rb christopher.waters

[CL 26977330 by elizabeth baumel in ue5-main branch]
2023-08-09 18:51:33 -04:00
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ClearUAV.usf
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DrawTexture.usf
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DumpTexture.usf
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FullscreenVertexShader.usf
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GPUDebugCrashUtils.usf
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SetupIndirectArgs.usf
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VisualizeTexture.usf
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