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#jira UETOOL-4465 #preflight 622febfb6065b4ecd3dd2858 #rb simon.therriault [CL 19381806 by George Rolfe in ue5-main branch]
25 lines
561 B
C++
25 lines
561 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "K2Node_BaseAsyncTask.h"
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#include "K2Node_AsyncMakeRequestHeader.generated.h"
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UCLASS()
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class UK2Node_AsyncMakeRequestHeader final : public UK2Node_BaseAsyncTask
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{
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GENERATED_BODY()
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public:
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UK2Node_AsyncMakeRequestHeader();
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UEdGraphPin* GetVerbPin() const;
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UEdGraphPin* GetBodyPin() const;
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UEdGraphPin* GetHeaderPin() const;
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UEdGraphPin* GetUrlPin() const;
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protected:
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virtual void GetMenuActions(FBlueprintActionDatabaseRegistrar& ActionRegistrar) const override;
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};
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