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-Expose AngularVelocity, etc directly from MotionControllerComponent. -Expose AngularVelocity to blueprint as an FRotator. -Better parameter names and comments for the FVector representation of angular velocity: AngularVelocityAsVectorAndLength. It was quite prone to misuse previously. -Fixed late update of HMD motion controllers potentially firing when it should not. -Split the controller poll function into game and render thread versions. #jira UE-190852 [REVIEW] #rb Christopher.fiala [CL 26611565 by jeff fisher in ue5-main branch]