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According to the GfnFree documentaiton on the official GeForceNOW-SDK github repo: "Use to release memory after a call to a memory-allocated function and you are finished with the data. Should only be called if the memory is populated with valid data. Calling gfnFree with invalid pointer or data will result in an memory exception being thrown." #rnx #RB [at]Fourat.Jellouli [at]Mic.Rooney [CL 27374021 by bernard lambert in ue5-main branch]