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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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700f150e4e43a8fa2a419dcafe2366b398ae39b0
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/Public
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aaron mcleran 4988a273fa Fixing random node sequencing so that it matches up with reset behavior
Issue was a mismatch of the initial seeding/reset behavior and when the reset trigger is hit.

#jira UE-170359
#rb Alfaroh.Corney

[CL 26864280 by aaron mcleran in ue5-main branch]
2023-08-04 18:48:06 -04:00
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MetasoundAudioFormats.h
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MetasoundBPMToSecondsNode.h
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MetasoundEnvelopeFollowerNode.h
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MetasoundEnvelopeFollowerTypes.h
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MetasoundGain.h
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MetasoundNoiseGenerator.h
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MetasoundOscillatorNodes.h
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MetasoundRandomNode.h
Fixing random node sequencing so that it matches up with reset behavior
2023-08-04 18:48:06 -04:00
MetasoundSampleCounter.h
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MetasoundScaleEnums.h
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MetasoundStandardNodesCategories.h
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MetasoundStandardNodesNames.h
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MetasoundTriggerAccumulatorNode.h
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MetasoundTriggerCompareNode.h
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MetasoundTriggerOnThresholdNode.h
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MetasoundTriggerRepeatNode.h
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MetasoundTriggerToggleNode.h
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MetasoundValueNode.h
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