Files
UnrealEngineUWP/Engine/Plugins/Media/PixelStreaming/Config/BasePixelStreaming.ini
ben zeigler 9ea9312867 Fix broken redirects discovered by running -DebugCoreRedirects on the engine
Some of these needed full paths after the path lookup changes, some were out of date, and some were typos
#jira UE-161345
#rb matt.peters
#preflight 6306824e5a5d4e462465eaf7

[CL 21566281 by ben zeigler in ue5-main branch]
2022-08-25 11:56:33 -04:00

10 lines
666 B
INI

[/Script/PixelStreaming.PixelStreamingSettings]
DefaultCursorClassName=/PixelStreaming/DefaultCursor.DefaultCursor_C
TextEditBeamCursorClassName=/PixelStreaming/TextEditBeamCursor.TextEditBeamCursor_C
HiddenCursorClassName=/PixelStreaming/HiddenCursor.HiddenCursor_C
bMouseAlwaysAttached=true
[CoreRedirects]
+ClassRedirects=(OldName="PixelStreamerInputComponent", NewName="/Script/PixelStreaming.PixelStreamingInput")
+ClassRedirects=(OldName="PixelStreamingInputComponent",NewName="/Script/PixelStreaming.PixelStreamingInput")
+PropertyRedirects=(OldName="PixelStreamerInputComponent.OnPixelStreamingInputEvent",NewName="PixelStreamerInputComponent.OnInputEvent")