Files
UnrealEngineUWP/Engine/Plugins/Experimental/StructUtils/Source/StructUtilsEngine/Public/StructUtilsDelegates.h
mikko mononen 70c9493717 StructUtils: Added User Defined Struct support for instanced struct and property bag
- Enabled UDS in the struct/property pickers
- Added support for reinstancing instanced struct & co when UDS layout changes

#preflight 64707629c34463d6e8bd9304

[CL 25646984 by mikko mononen in ue5-main branch]
2023-05-26 12:46:32 -04:00

17 lines
529 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Delegates/Delegate.h"
class UUserDefinedStruct;
namespace UE::StructUtils::Delegates
{
#if WITH_EDITOR
/** Called after the FInstancedStructs has been reinstantiated. E.g. safe to update UI. */
DECLARE_MULTICAST_DELEGATE_OneParam(FOnUserDefinedStructReinstanced, const UUserDefinedStruct& /*UserDefinedStruct*/);
extern STRUCTUTILSENGINE_API FOnUserDefinedStructReinstanced OnUserDefinedStructReinstanced;
#endif
} // UE::StructUtils::Delegates