Files
UnrealEngineUWP/Engine/Plugins/Experimental/Mutable/Source/MutableValidation/Private/MuV/MutableValidationSettings.h
gerard martin 348132627c [Mutable] Temporally disable validator due to a crash when deserializing a CO.
[FYI] [at]pere.rifa
#rnx

[CL 26292877 by gerard martin in ue5-main branch]
2023-06-28 14:29:15 -04:00

18 lines
418 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MutableValidationSettings.generated.h"
UCLASS(config = Editor)
class UMutableValidationSettings : public UObject
{
GENERATED_BODY()
public:
/** If true, validation of referenced COs from asset subject to data validation, will be run. */
UPROPERTY(config, EditAnywhere, Category = Validation)
bool bEnableIndirectValidation = false;
};