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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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700f150e4e43a8fa2a419dcafe2366b398ae39b0
UnrealEngineUWP/Engine/Plugins/Experimental/Animation
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samuele rigamonti 2b23173d93 pose search - remove PrivateIncludePaths from PoseSearchEditor.Build.cs
[REVIEW] [at]jose.villarroel, [at]keith.yerex, [at]aaron.cox, [at]roland.munguia
#jira UE-194024

[CL 27893570 by samuele rigamonti in ue5-main branch]
2023-09-14 16:28:38 -04:00
..
BlendStack
ChooserPlayer: improved override curve blending, trigger blend on mirror change, trigger blend on override curves change
2023-09-13 21:34:01 -04:00
ContextualAnimation
Contextual Anim: Replaced simple IgnoreCollisionBetweenActor option with multiple options for dealing with collisions, adding a new option to allow users to define specific collision channels that should be ignored by any of the actors in the interaction
2023-09-13 10:35:53 -04:00
CurveExpression
[CISFIX] botched merge was backed out in Dev-FN-26 but the backout got merged into FN-Main when it shouldn't have
2023-07-27 20:40:52 -04:00
MotionTrajectory
Remove ensure for DeltaTime == 0. This can happen when TickAnimation(0.f) is called, e.g. from RefreshBoneTransforms, which isn't an error condition.
2023-08-30 19:55:47 -04:00
Optimus
…
PoseSearch
pose search - remove PrivateIncludePaths from PoseSearchEditor.Build.cs
2023-09-14 16:28:38 -04:00
SkeletalMeshModelingTools
Enable bone rotation/translation while painting weights.
2023-08-22 14:51:34 -04:00
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