Files
UnrealEngineUWP/Engine/Plugins/Animation/DeformerGraph/Source/OptimusDeveloper/Private/OptimusDeveloperModule.cpp
Jeremy Moore ba14408f3d #jira UE-162367
Move Optimus plugin out of experimental and rename to DeformerGraph.
#preflight 630e244f0345de4ccfb2b62b

[CL 21701304 by Jeremy Moore in ue5-main branch]
2022-08-30 11:07:11 -04:00

18 lines
331 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "OptimusDeveloperModule.h"
#include "Modules/ModuleManager.h"
void FOptimusDeveloperModule::StartupModule()
{
}
void FOptimusDeveloperModule::ShutdownModule()
{
}
IMPLEMENT_MODULE(FOptimusDeveloperModule, OptimusDeveloper)
DEFINE_LOG_CATEGORY(LogOptimusDeveloper);