Files
UnrealEngineUWP/Engine/Plugins/Runtime/ModelViewViewModel/Source/ModelViewViewModelBlueprint/ModelViewViewModelBlueprint.Build.cs
patrick boutot 6fa51a1ac3 MVVM: Remove the viewmodel editor from the build.
#rb yohan.dossantos
#preflight 63db87323f475e061ff89ede

[CL 24029419 by patrick boutot in ue5-main branch]
2023-02-06 09:20:10 -05:00

43 lines
781 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using System.Collections.Generic;
using UnrealBuildTool;
public class ModelViewViewModelBlueprint : ModuleRules
{
public ModelViewViewModelBlueprint(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"ModelViewViewModel",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"KismetCompiler",
"SlateCore",
"Slate",
"UMG",
"UMGEditor",
"UnrealEd",
});
PrivateIncludePaths.AddRange(
new string[]
{
"ModelViewViewModel/Private",
});
PublicDefinitions.Add("UE_MVVM_WITH_VIEWMODEL_EDITOR=0");
}
}