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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6f35e18d3494ee4e7796d80043d67eb67f70b6c3
UnrealEngineUWP/Engine
History
Ben Marsh 6f35e18d34 Rename LegacyNode -> LegacyBuildNode to distinguish between other types of legacy nodes.
[CL 2633333 by Ben Marsh in Main branch]
2015-07-25 10:38:24 -04:00
..
Binaries
Bundled Mono for Mac updated to 4.0.2
2015-07-20 16:33:03 -04:00
Build
[Localization Update] Project: Engine Target: Keywords
2015-07-25 01:45:44 -04:00
Config
#Oculus Integrating code reorganization in preparation for 0.7.0 merge
2015-07-23 21:05:51 -04:00
Documentation/Source
#UE4doc #docs Edited documentation based on peer review by MinaW and LaurenR.
2015-07-24 17:39:51 -04:00
Extras
…
Plugins
#oculus Fix for performance being poor on Oculus devices (r.finishcurrentframe erroneously enabled), fixed crash when device was disconnected
2015-07-24 20:47:00 -04:00
Programs
…
Shaders
Improved ScreenSpaceSubsurface quality (minor colorshift on object borders, more visible with large radius)
2015-07-24 20:13:13 -04:00
Source
Rename LegacyNode -> LegacyBuildNode to distinguish between other types of legacy nodes.
2015-07-25 10:38:24 -04:00
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