Files
UnrealEngineUWP/Engine/Source/Programs/BreakpadSymbolEncoder/BreakpadSymbolEncoder.Build.cs
neil henning 97a760cc05 Build BreakpadSymbolEncoder via UBT and make it ignore INLINE lines in the psym inputs.
#rb Brandon.Schaefer

[CL 33507547 by neil henning in ue5-main branch]
2024-05-08 03:54:28 -04:00

17 lines
358 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Globalization;
using System.IO;
using UnrealBuildBase;
using UnrealBuildTool;
public class BreakpadSymbolEncoder : ModuleRules
{
public BreakpadSymbolEncoder(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("Launch");
bAddDefaultIncludePaths = false;
}
}