Files
UnrealEngineUWP/Engine/Source/Editor/SizeMap/SizeMapActions.h
Matthew Griffin bb70b349ce Merging CL 2804086 from //UE4/Release-4.11 to Dev-Main (//UE4/Dev-Main) to isolate copyright update
#lockdown Nick.Penwarden

[CL 2819020 by Matthew Griffin in Main branch]
2016-01-07 08:17:16 -05:00

27 lines
574 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#pragma once
// Actions that can be invoked in the Size Map
class FSizeMapActions : public TCommands<FSizeMapActions>
{
public:
FSizeMapActions() : TCommands<FSizeMapActions>
(
"SizeMap",
NSLOCTEXT("Contexts", "SizeMap", "Size Map"),
"MainFrame", FEditorStyle::GetStyleSetName()
)
{
}
// TCommands<> interface
virtual void RegisterCommands() override;
// End of TCommands<> interface
public:
// @todo sizemap: Register any commands we have here
// TSharedPtr<FUICommandInfo> DoSomething;
};