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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6df43fba46e376b71fc81e4798f5f957700a2a47
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger/Private
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Mieszko Zielinski a83aa1721d Fixed GameplayDebugger-related crashes if a PlayerController happens to be saved along with a level #UE4
UE-17154

#lockdown Nick.Penwarden

[CL 2623106 by Mieszko Zielinski in Main branch]
2015-07-16 09:03:00 -04:00
..
GameplayDebugger.cpp
Fixed GameplayDebugger-related crashes if a PlayerController happens to be saved along with a level #UE4
2015-07-16 09:03:00 -04:00
GameplayDebuggerPrivate.h
…
GameplayDebuggerSettings.cpp
Added config migration path for newer versions of the engine.
2015-04-20 10:12:55 -04:00
GameplayDebuggingComponent.cpp
Agged GameplayTasks information to GameplayDebugger #UE4
2015-06-30 07:11:55 -04:00
GameplayDebuggingControllerComponent.cpp
Refactored colliison handling when spawning an actor. Users have 4 options, choosable in the actor class and overrideable at spawn time. Old content should upgrade cleanly to new system.
2015-07-15 13:13:35 -04:00
GameplayDebuggingHUDComponent.cpp
Agged GameplayTasks information to GameplayDebugger #UE4
2015-06-30 07:11:55 -04:00
GameplayDebuggingReplicator.cpp
Fixed GameplayDebugger-related crashes if a PlayerController happens to be saved along with a level #UE4
2015-07-16 09:03:00 -04:00
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