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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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6db97af1329e3cf516096540768acfc485fc5d5c
UnrealEngineUWP/Engine/Plugins/Experimental/MeshModelingToolset/Source/ModelingComponents
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Ryan Schmidt 6db97af132 GeometryProcessing: FVector2/3/4 refactoring. Move various member functions to standalone functions in UE::Geometry:: namespace, to simplify upcoming conversion to core vector types. Update all call sites.
#rb tyson.brochu, semion.piskarev
#rnx
#jira none

[CL 15732208 by Ryan Schmidt in ue5-main branch]
2021-03-17 19:32:44 -04:00
..
Private
GeometryProcessing: FVector2/3/4 refactoring. Move various member functions to standalone functions in UE::Geometry:: namespace, to simplify upcoming conversion to core vector types. Update all call sites.
2021-03-17 19:32:44 -04:00
Public
ModelingTools: Replace MultiSelectionTool PrimitiveComponentTarget with ToolTargets (pt.2)
2021-03-11 11:40:03 -04:00
ModelingComponents.Build.cs
MeshModelingTools: Added ability for gizmo to be repositioned using middle mouse, and used it iin Transform and PolyEdit tools. Added ability for gizmo to snap to nearby geometry when pressing Ctrl, and used it in Transform and PolyEdit tools.
2021-01-14 19:07:52 -04:00
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