Files
UnrealEngineUWP/Engine/Source/Runtime/SlateRHIRenderer
matt collins 20e357177a https://jira.it.epicgames.net/browse/UE-65218
Basic issue is that FSlateRenderingPolicy::DrawElements sets a lambda which calls UpdateScissorRect. This is called later in FSlatePostProcessor::UpsampleRect. UpdateScissorRect should set and update the PSOInit but drops it on the floor.

#jira UE-65218
#rb matt.kuhlenschmidt

#ROBOMERGE-SOURCE: CL 4484035 in //UE4/Release-4.21/...
#ROBOMERGE-BOT: RELEASE (Release-4.21 -> Release-Staging-4.21)

[CL 4484036 by matt collins in Staging-4.21 branch]
2018-10-17 20:38:41 -04:00
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